🎨 TED AI Show EP3 ft. Claire Silver, Sam Altman Replies & AI Quick Hits (3D, Search, Hollywood+)
From AI art to Hollywood to the battle to become your window to the world wide web
Hey Creative Technologists,
In this edition we get the full spectrum of creativity, technology and culture.
The TED AI Show Ep 3: AI may take jobs — but not our creativity w/ Claire Silver
Sam Altman’s response to ex-OpenAI board member Helen Toner’s revelations
AI quick hits (spatial video, futuristic street view, procedural 3D, perplexity’s search ambitions, and the Hollywood AI experiment)
Does AI mean art is dead? Let’s not get ahead of ourselves.
This week I sat down with AI artist extraordinaire Claire Silver for a provocative conversation. She believes that AI art is not only an unequivocal good but also essential to the future of human creativity.
Check it out on Episode 3: The TED AI Show — available wherever you get your podcasts (e.g. Spotify, Apple, YouTube)
TBH, Claire is living a few years in the future — she's so immersed in her artistic persona that she sometimes startles herself when catching a glimpse of her real face in the mirror. Tune in to hear Claire’s story and hot takes on AI art, including fears about the “lobotomization” of AI and the controversial practice of training on copyrighted materials.
Sam Altman’s Response To Helen Toner’s Revelations
Off the heels of minting a data licensing partnership with OpenAI, the CEO of The Atlantic asked Sam Altman to respond to Helen’s revelations at the UN’s AI for Good Summit — full clip below.
AI Quick Hits
Spatial Video — new paper + open source tools for ‘real’ 6dof 3D video
Deep dive on a new paper + tools from YC ‘21 company that shows volumetric video capture, editing and playback is very possible on today's hardware. If you’ve been pondering when static 3D captures will become dynamic — you’ll enjoy this read below.
City-scale 3D Gaussian Splatting — the future of street view?
The Inria team strikes again! Real-time rendering of massive city-scale scenes has been achieved combining Gaussian Splatting with a hierarchical LOD approach. To address the challenges of capturing scenes at street level, the paper outlines methods to detect and remove 'movers,' ensuring reconstruction quality, privacy, and aesthetics essential for commercial use.
Procedural City Modelling for $75 in Blender - no Houdini required?!
It’s pretty wild what you can do in free 3D tools like Blender with rather inexpensive plugins. Arguably, ‘procedural 3d modeling’ was considered to be ‘generative ai’ before the rise of transformer and diffusion models.
Perplexity’s new feature — moving from ‘answer engine’ to ‘publisher’?
Pro users of Perplexity can now turn research into visually appealing artifacts with formatted images and sections. How soon until entire articles and podcasts are generated automatically?
In this blog, I dive into the evolving landscape of search — ground zero for the AI space race, with companies like OpenAI, Perplexity and Microsoft vying to dethrone Google and become that coveted window to the world.
Hollywood contends with Generative AI ft. Mickey Mouse experiment
ICYMI Disney’s copyright expired on the precursor to Mickey Mouse, and creators are already building games and movies around it. This public experiment with ‘Steamboat Willie’ might be a sign of what’s to come.
That’s it for this edition! As always, holler with your thoughts and feedback. See y’all next week.
Cheers,